BEGINNER PROJECTS
Age group 6 - 8
INTERMEDIATE PROJECTS
Age group 8 - 11
SPACE INVADERS
by Soon Juin (Malaysia)
In this project you must defend your planet against an army of spaceships. Destroy the enemy mother ship to win the battle. Soon Juin used a combination of computational and game design concepts like randomness, sounds, conditionals and variables to create this enagaging game.
CROSS THE ROAD
by Luca (Singapore)
The goal of this multilevel game is to reach the other side of the road safely. The goal becomes harder and harder to accomplish as you reach higher levels. Luca has implemented the concepts of variables, conditionals and functions very effectively to create this game.
ADVANCED PROJECTS
Age group 11 and above
ALIEN RUN
by Vinh (Singapore)
Vinh made this game using Javascript after 12 classes with Bright School. Avoid obstacles and collect rewards to score as the speed increases. View the code and you will realize that it’s not an easy feat. The game has over 150 lines of code! Vinh has implemented the concepts of variables and functions very effectively to create this game.
ROCK PAPER SCISSORS
by Milo (Singapore)
Play rock paper scissors with the computer using this fun app made by Milo after 13 coding classes with Bright School. Milo put into action the design thinking skills that he has learnt to create a use-friendly and fun app. This app is built on Javascript with over 100 lines of code, using multiple concepts of functions, variables, and conditionals.
REPAIR AND FLIGHT
by Wen Kai (Singapore)
This multilevel, retro-style javascript project made by Wen Kai required over 800 lines of code. Wen Kai implemented concepts of user oriented game design and reusable modular coding to create this complex project after taking 32 classes with Bright School.
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